Mod Settings
Each setting is shown as a Drop-down. Click to expand and reveal description, type, sub-options, and default value.
⚙️ Ejection Reveal Settings
Section titled “⚙️ Ejection Reveal Settings”Confirm Ejections Mode
- Type: Option
- Description: Choose how much information is revealed upon ejection — team, role, or nothing.
- Default:
Role
- Options:
None
,Team
,Role
Show remaining Impostors on ejects
- Type: Toggle
- Description: Displays the number of Impostors still alive after someone is ejected.
- Default:
✔️
Show remaining Neutral Killers on ejects
- Type: Toggle
- Description: Reveals how many Neutral Killer roles are still alive when a player is ejected.
- Default:
✔️
Show remaining Coven on ejects
- Type: Toggle
- Description: Displays how many Coven members remain in the game after an ejection.
- Default:
✔️
Show what team the ejected player’s role is on
- Type: Toggle
- Description: When enabled, reveals the faction (Crewmate, Impostor, Neutral, etc.) of the ejected role.
- Default:
✔️
Confirm Egoists on ejection
- Type: Toggle
- Description: Shows if an ejected player was an Egoist.
- Default:
✔️
Confirm Lovers on ejection
- Type: Toggle
- Description: Displays if the ejected player was part of a Lover pair.
- Default:
✔️
See ejected roles in meetings
- Type: Toggle
- Description: Shows the role of ejected players during the meeting.
- Default:
✔️
Show Different Ejection Message for Some Roles
- Type: Toggle
- Description: Enables special ejection messages for roles like Jester, Innocent, or Executioner.
- Default:
✔️
🗺️ Map & Spawn Settings
Section titled “🗺️ Map & Spawn Settings”Random Maps Mode
- Type: Toggle
- Description: Enables random map selection before each game.
- Default:
❌
Chance that the map is The Skeld
- Type: Percentage
- Description: Probability of selecting The Skeld when maps are randomized.
- Default:
0
Chance that the map is MIRA HQ
- Type: Percentage
- Description: Probability of selecting MIRA HQ.
- Default:
0
Chance that the map is Polus
- Type: Percentage
- Description: Probability of selecting Polus.
- Default:
0
Chance that the map is dlekS ehT
- Type: Percentage
- Description: Probability of selecting the reversed version of Skeld.
- Default:
0
Chance that the map is Airship
- Type: Percentage
- Description: Probability of selecting Airship.
- Default:
0
Chance that the map is The Fungle
- Type: Percentage
- Description: Probability of selecting The Fungle.
- Default:
0
Random Spawns
- Type: Toggle
- Description: Enables randomized player spawn locations within the map.
- Default:
❌
Additional Spawn Locations (Airship)
- Type: Toggle
- Description: Adds extra spawn zones specific to Airship.
- Default:
❌
Variable Electrical (Airship)
- Type: Toggle
- Description: Alters Electrical layout each game on Airship.
- Default:
❌
Disable Moving Platform (Airship)
- Type: Toggle
- Description: Disables the moving platform (gap room) on Airship.
- Default:
❌
Disable Spore Triggers on Fungle
- Type: Toggle
- Description: Prevents spores from activating on The Fungle.
- Default:
❌
Disable Zipline (Fungle)
- Type: Toggle
- Description: Disables all zipline interactions on The Fungle.
- Default:
❌
Disable Use From Top
- Type: Toggle
- Default:
❌
Disable Use From Under
- Type: Toggle
- Default:
❌
Disable Zipline for Crewmates
- Type: Toggle
- Default:
❌
Disable Zipline for Impostors
- Type: Toggle
- Default:
❌
Disable Zipline for Neutrals
- Type: Toggle
- Default:
❌
Disable Zipline for Coven
- Type: Toggle
- Default:
❌
Zipline Travel Time from Bottom to Top
- Type: Time (seconds)
- Description: Duration to zipline upwards on The Fungle.
- Default:
4.00
Zipline Travel Time from Top to Bottom
- Type: Time (seconds)
- Description: Duration to zipline downward on The Fungle.
- Default:
2.00
Reset All Doors After Meetings
- Type: Toggle
- Description: Automatically resets door states after each meeting.
- Default:
❌
Mode
- Type: Option
- Description: Choose how door states are handled post-meeting.
- Default:
Random
- Options:
Open All
,Close All
,Random
Change Decontamination Time (MIRA HQ/Polus)
- Type: Toggle
- Description: Allows custom duration for decontamination.
- Default:
❌
Decontamination Time On MIRA HQ
- Type: Time (seconds)
- Default:
3.00
- Range:
0.5 - 10
Decontamination Time On Polus
- Type: Time (seconds)
- Default:
3.00
- Range:
0.5 - 10
Disable Devices
- Type: Toggle
- Description: Disables access to certain information-gathering devices across different maps.
- Default:
❌
Disable Skeld Devices
- Type: Toggle
- Default:
❌
Disable Admin
- Type: Toggle
- Default:
❌
Disable Cameras
- Type: Toggle
- Default:
❌
Disable MIRA HQ Devices
- Type: Toggle
- Default:
❌
Disable Admin
- Type: Toggle
- Default:
❌
Disable DoorLog
- Type: Toggle
- Default:
❌
Disable Polus Devices
- Type: Toggle
- Default:
❌
Disable Admin
- Type: Toggle
- Default:
❌
Disable Cameras
- Type: Toggle
- Default:
❌
Disable Vitals
- Type: Toggle
- Default:
❌
Disable Airship Devices
- Type: Toggle
- Default:
❌
Disable Cockpit Admin
- Type: Toggle
- Default:
❌
Disable Records Admin
- Type: Toggle
- Default:
❌
Disable Cameras
- Type: Toggle
- Default:
❌
Disable Vitals
- Type: Toggle
- Default:
❌
Disable Fungle Devices
- Type: Toggle
- Default:
❌
Disable Binoculars
- Type: Toggle
- Default:
❌
Disable Vitals
- Type: Toggle
- Default:
❌
Ignore Conditions
- Type: Toggle
- Description: Ignores player-based conditional triggers for disabled devices.
- Default:
❌
Ignore Impostors
- Type: Toggle
- Default:
❌
Ignore Neutrals
- Type: Toggle
- Default:
❌
Ignore Crewmates
- Type: Toggle
- Default:
❌
Ignore After First Death
- Type: Toggle
- Default:
❌
🧼 Kill Cooldown Settings
Section titled “🧼 Kill Cooldown Settings”Starting Kill Cooldown
- Type: Time (seconds)
- Description: Duration before the first kill is allowed in a round.
- Default:
18.00
- Range:
1 - 60
Reset First Kill Cooldown
- Type: Toggle
- Description: Resets the kill cooldown at the start of each game.
- Default:
❌
Extra Kill Cooldown on Polus
- Type: Time (seconds)
- Description: Adds extra cooldown for kills when on Polus.
- Default:
0.00
- Range:
0 - 60
Extra Kill Cooldown on Airship
- Type: Time (seconds)
- Description: Adds extra cooldown for kills when on Airship.
- Default:
0.00
- Range:
0 - 60
Extra Kill Cooldown on Fungle
- Type: Time (seconds)
- Description: Adds extra cooldown for kills when on The Fungle.
- Default:
0.00
- Range:
0 - 60
🛰️ Camouflage Settings
Section titled “🛰️ Camouflage Settings”Camouflage during Comms Sabotage
- Type: Toggle
- Description: Enables camouflage effects (players appear identical) when Comms are sabotaged.
- Default:
❌
Disable on MIRA HQ
- Type: Toggle
- Description: Disables the camouflage effect on the MIRA HQ map.
- Default:
❌
Disable on Fungle
- Type: Toggle
- Description: Disables the camouflage effect on The Fungle map.
- Default:
❌
Limit
- Type: Toggle
- Description: Enables advanced restrictions on how often camouflage can activate.
- Default:
❌
Set Chance of Camouflaging (each time Comms are sabotaged)
- Type: Toggle
- Description: Allows camouflage to activate based on a chance each time Comms are sabotaged.
- Default:
❌
Chance of Camouflaging
- Type: Percentage
- Description: Probability that camouflage occurs when Comms are sabotaged.
- Default:
50
- Range:
0 - 100
Set Frequency of Camouflaging (= only camouflage every X sabotages)
- Type: Toggle
- Description: Camouflage will only occur once every X sabotage events.
- Default:
❌
Frequency of Camouflaging
- Type: Number
- Description: Number of sabotages required before camouflage can activate again.
- Default:
2
- Range:
1 - 10
Set Maximum Times of Camouflaging
- Type: Toggle
- Description: Restricts how many times camouflage can activate within a game or round.
- Default:
❌
Maximum Times of Camouflaging Per Game
- Type: Number
- Description: Maximum camouflage triggers allowed during the entire game.
- Default:
3
- Range:
1 - 30
Maximum Times of Camouflaging Per Round
- Type: Number
- Description: Maximum camouflage triggers allowed per round.
- Default:
1
- Range:
1 - 10
Disable body reporting while camouflaged
- Type: Toggle
- Description: Disables the ability to report dead bodies while camouflage is active.
- Default:
❌
🛑 Sabotage Settings
Section titled “🛑 Sabotage Settings”Modify Sabotage Cooldown
- Type: Toggle
- Description: Allows setting a custom sabotage cooldown.
- Default:
❌
Sabotage Cooldown
- Type: Time (seconds)
- Default:
30.00
- Range:
1 - 60
Modify Sabotage Time Limit
- Type: Toggle
- Description: Enables changing the timer duration before each sabotage causes defeat.
- Default:
❌
The Skeld Reactor Time Limit
- Type: Time (seconds)
- Default:
30.00
- Range:
5 - 90
The Skeld O2 Time Limit
- Type: Time (seconds)
- Default:
30.00
- Range:
5 - 90
MIRA HQ Reactor Time Limit
- Type: Time (seconds)
- Default:
45.00
- Range:
5 - 90
MIRA HQ O2 Time Limit
- Type: Time (seconds)
- Default:
45.00
- Range:
5 - 90
Polus Reactor Time Limit
- Type: Time (seconds)
- Default:
60.00
- Range:
5 - 90
Airship Reactor Time Limit
- Type: Time (seconds)
- Default:
90.00
- Range:
5 - 90
The Fungle Reactor Time Limit
- Type: Time (seconds)
- Default:
60.00
- Range:
5 - 90
The Fungle Mushroom Mixup Duration
- Type: Time (seconds)
- Default:
10.00
- Range:
5 - 90
Fix Lights Special Settings
- Type: Toggle
- Description: Enables advanced options for handling the lights sabotage panels.
- Default:
❌
Block Switches When They Are Up
- Type: Toggle
- Description: Prevents toggling light switches that are already in the “up” position.
- Default:
❌
Disable Viewing Deck Lights Panel (Airship)
- Type: Toggle
- Description: Disables access to the Viewing Deck lights panel on Airship.
- Default:
❌
Disable Gap Room Lights Panel (Airship)
- Type: Toggle
- Description: Disables access to the Gap Room lights panel on Airship.
- Default:
❌
Disable Cargo Lights Panel (Airship)
- Type: Toggle
- Description: Disables access to the Cargo lights panel on Airship.
- Default:
❌
Disable Sabotages
- Type: Toggle
- Description: Completely disables all sabotage options for Impostors or other roles.
- Default:
❌
Disable Reactor Sabotage (The Skeld & MIRA HQ)
- Type: Toggle
- Default:
❌
Disable Reset Seismic Stabilizers Sabotage (Polus)
- Type: Toggle
- Default:
❌
Disable Avert Crash Course Sabotage (Airship)
- Type: Toggle
- Default:
❌
Disable O2 Sabotage (The Skeld & MIRA HQ)
- Type: Toggle
- Default:
❌
Disable Comms Sabotage
- Type: Toggle
- Default:
❌
Disable Lights Sabotage
- Type: Toggle
- Default:
❌
Disable Mushroom Mixup Sabotage (Fungle)
- Type: Toggle
- Default:
❌
Disable Doors Sabotage
- Type: Toggle
- Default:
❌
🏆 Win Conditions
Section titled “🏆 Win Conditions”Disable Task Win
- Type: Toggle
- Description: Prevents players from winning via task completion.
- Default:
❌
Disable Task Win If All Crewmates Are Dead
- Type: Toggle
- Description: Disables task victory if all crewmates are eliminated.
- Default:
✔️
Disable Task Win If All Alive Crewmates Are Converted
- Type: Toggle
- Description: Prevents task win if all remaining crewmates are converted to another faction.
- Default:
✔️
The team that wins by critical sabotage time limit if there are no Impostors alive
- Type: Option
- Description: Choose which faction wins if sabotage ends the game with no living Impostors.
- Default:
Impostors
- Options:
Impostors
,Neutral Killers
,Coven
If the selected team is dead, then the winning team is
- Type: Option
- Description: Determines fallback winner if the above-selected team is dead.
- Default:
Impostors
- Options:
Impostors
,Neutral Killers
,Coven
🎬 Animations & Role UI
Section titled “🎬 Animations & Role UI”Shield the person who got killed first in the last game
- Type: Toggle
- Description: Grants a temporary shield to the first-killed player from the previous game.
- Default:
❌
Kill-Flash Duration
- Type: Time (seconds)
- Description: Controls the length of the reactor sabotage flashes used for warnings.
- Default:
0.30
- Range:
0.1 - 0.45
Each Neutral Role Has Its Own Reveal Screen
- Type: Toggle
- Description: Shows a dedicated reveal screen when a Neutral role is assigned.
- Default:
❌
Max Roles For Each Player To Choose From When Drafting
- Type: Number
- Description: Limits how many role options each player gets when drafting roles.
- Default:
5
- Range:
1 - 30
Larger Role Text Size
- Type: Toggle
- Description: Enlarges the in-game text size of role cards.
- Default:
❌
Disable Unnecessary Shield Animations
- Type: Toggle
- Description: Disables shield visual effects that don’t impact gameplay.
- Default:
✔️
Disable Kill Animation on Guesses
- Type: Toggle
- Description: Prevents death animation from playing when a player is killed by a guesser.
- Default:
✔️
Disable Shapeshift Animations
- Type: Toggle
- Description: Disables all shapeshifting animations, including cases where shapeshift is only used to trigger an ability without the player remaining shifted.
- Default:
✔️
Disable All Shapeshift Animations
- Type: Toggle
- Description: Completely removes any animation or visual cue during shapeshift.
- Default:
❌
🎯 Task & Meeting Settings
Section titled “🎯 Task & Meeting Settings”Show Task Count When Alive
- Type: Toggle
- Description: Displays how many tasks the player has while alive.
- Default:
✔️
Show Task Count When Dead
- Type: Toggle
- Description: Displays task count to ghosts.
- Default:
✔️
Everyone Sees Death Reasons
- Type: Toggle
- Description: Makes the cause of death visible to all players.
- Default:
❌
Host Sees Commands Entered By Others
- Type: Toggle
- Description: Displays command inputs from other players to the host.
- Default:
✔️
Disable ‘X has voted. Y remaining.’ Message in Meetings
- Type: Toggle
- Description: Removes the voting progress message from the meeting UI.
- Default:
✔️
Disable Meetings
- Type: Toggle
- Description: Prevents players from calling any meetings during the game.
- Default:
❌
Sync Buttons Mode
- Type: Toggle
- Description: Limits the total number of emergency meetings that can be called by all players combined in a single game.
- Default:
❌
Max Number of Emergency Meetings Allowed
- Type: Number
- Default:
10
- Range:
0 - 100
Additional Emergency Cooldown
- Type: Toggle
- Description: Adds an extra delay on top of the base emergency cooldown before another meeting can be called.
- Default:
❌
Minimum Living Players to be Applied
- Type: Number
- Description: The extra cooldown only applies if this minimum number of players are still alive.
- Default:
1
- Range:
1 - 15
Additional Cooldown
- Type: Time (seconds)
- Description: Duration of the added cooldown applied to emergency meeting button usage.
- Default:
1.00
- Range:
1 - 60
Meeting When No One is Dead
- Type: Toggle
- Description: Changes meeting time when no one has died.
- Default:
❌
Meeting Time When No One is Dead
- Type: Time (seconds)
- Default:
10.00
- Range:
1 - 300
🗳️ Voting Mode
Section titled “🗳️ Voting Mode”- Type: Toggle
- Description: Enables advanced vote consequence customization.
- Default:
❌
If the Player Skipped
- Type: Option
- Description: Determines the consequence for skipping a vote.
- Default:
No vote
- Options:
No vote
,Suicide
,Self Vote
Ignore the First Meeting
- Type: Toggle
- Description: Prevents penalty from applying during the first meeting.
- Default:
❌
Ignore When No Dead Body
- Type: Toggle
- Description: No penalty if no one died in that round.
- Default:
❌
Ignore at Emergency Meetings
- Type: Toggle
- Description: No penalty during emergency meetings.
- Default:
❌
If the Player didn’t vote
- Type: Option
- Description: Determines penalty for players who don’t vote.
- Default:
No vote
- Options:
No vote
,Suicide
,Self Vote
,Skip
When Tied Vote
- Type: Option
- Description: Defines outcome when a vote ends in a tie.
- Default:
No ejects
- Options:
No ejects
,Eject All
,Eject Random
👻 Ghost Info Settings
Section titled “👻 Ghost Info Settings”Ghosts Can See Other Roles
- Type: Toggle
- Description: Ghosts are able to view the roles of other players.
- Default:
✔️
Ghosts Can See Vote Colors
- Type: Toggle
- Description: Shows the voting colors to dead players.
- Default:
✔️
Ghost Can See Cause Of Death
- Type: Toggle
- Description: Displays the cause of death to ghosts.
- Default:
✔️
🔧 Misc
Section titled “🔧 Misc”Enable use of /gs (formerly /kcount) command
- Type: Toggle
- Description: Enables the
/gs
command to view player stats. - Default:
✔️
Show amount of alive Impostors
- Type: Toggle
- Default:
✔️
Show amount of alive Madmates
- Type: Toggle
- Default:
✔️
Show amount of alive Converted Players (excluding Madmates)
- Type: Toggle
- Default:
✔️
Show amount of alive Non-Killing Neutrals
- Type: Toggle
- Default:
✔️
Show amount of alive Neutral Killers
- Type: Toggle
- Default:
✔️
Show amount of alive Coven
- Type: Toggle
- Default:
✔️
Show amount of alive Crewmates
- Type: Toggle
- Default:
✔️
Show Romantic pair state
- Type: Toggle
- Default:
✔️
Show Lovers pair state
- Type: Toggle
- Default:
✔️
Show amount of completed tasks
- Type: Toggle
- Default:
✔️
Minimum alive players to use this command
- Type: Number
- Default:
1
- Range:
1 - 15
Enable AFK Detector
- Type: Toggle
- Description: Enables automatic detection of players who are inactive during the game.
- Default:
✔️
Consequence for AFK players
- Type: Option
- Description: Action applied to AFK players once detected — from warnings to being kicked.
- Default:
Nothing
- Options:
Nothing
,Shield
,Suicide
,Kick
Minimum alive players to activate AFK Detector
- Type: Number
- Description: Sets how many living players must remain for AFK detection to be active.
- Default:
7
- Range:
3 - 15
Activate AFK Detector on game start
- Type: Toggle
- Description: If enabled, the AFK detector activates at game start instead of after the first meeting.
- Default:
❌
Disable /whisper Command
- Type: Toggle
- Description: Disables use of the
/whisper
command for all players. - Default:
❌
Disable /spectate Command
- Type: Toggle
- Description: Disables the
/spectate
command, preventing players from entering spectate mode. - Default:
❌
Disable /8ball Command
- Type: Toggle
- Description: Disables the
/8ball
command for all players. - Default:
❌
Fall From Ladders
- Type: Toggle
- Description: If enabled, there is a chance of dying after using a ladder.
- Default:
❌
Fall To Death Chance
- Type: Percentage
- Description: Sets the chance that a player dies when falling from a ladder.
- Default:
5%
- Range:
5% - 100%
Integrate the Natural Disasters game mode into the current game mode
- Type: Toggle
- Description: Merges Natural Disasters mechanics into the currently selected game mode, allowing both to run together.
- Default:
❌