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Puppeteer

Faction Impostor
Alignment Concealing
Basis Impostor
Ability Manipulate other players
Indicators None
Win Condition Kill at least one player during the game
Cause of Death
Target: , Kill

As the Puppeteer, you can use your kill button to manipulate another player. This player will become puppeted. After a configurable amount of time, the puppeted player will become manipulated and kill any player that enters their killing range except players with the Lazy Guy role, players with the Lazy add-on, or other Impostors, including the Puppeteer themself (unless configured otherwise).

A layer of difficulty can be added to the role by configuring a lower maximum number of puppets the Puppeteer can make, or having the Puppeteer die after using all of their allocated puppet abilities. There is also an option to have the puppeted player die with their victim.

Type: Number
Default: 1

The cap for how many of this role can spawn.

Type: Time (2.5s - 60s)
Default: 22.5

The amount of time after the start of each round until the Puppeteer can use their puppet ability.

Type: Toggle
Default: ON

Whether the Puppeteer can kill normally. If this is enabled, the Puppeteer should press the kill button twice to perform a kill.

Type: Time (2.5s - 60s)
Default: 25s

If Can Kill Normally is enabled, the amount of time after the start of each round until the Puppeteer can perform a kill.

Minimum Delay Before The Puppeted Player Can Kill

Section titled “Minimum Delay Before The Puppeted Player Can Kill”

Type: Time (0s - 90s)
Default: 3

The minimum delay before the puppeted player becomes manipulated and able to kill anyone who enters their range. This should never be lower than the maximum delay.

Maximum Delay Before The Puppeted Player Can Kill

Section titled “Maximum Delay Before The Puppeted Player Can Kill”

Type: Time (0s - 90s)
Default: 7

The maximum delay before the puppeted player becomes manipulated and able to kill anyone who enters their range. This should never be lower than the minimum delay.

Type: Toggle
Default: OFF

Whether the puppeted player is manipulated indefinitely or there is a time limit. If enabled, after this time has elapsed, the puppeted player will return to normal.

Type: Time (0s - 90s)
Default: 30

The amount of time until the manipulated player loses the effect.

Type: Toggle
Default: OFF

If enabled, the players with the Lazy add-on will be able to be puppeted. By default, players with the Lazy add-on are immune to being puppeted.

Type: Toggle
Default: OFF

If enabled, Crewmates with the Lazy Guy role will be able to be puppeted. By default, Crewmates with the Lazy Guy role are immune to being puppeted.

Type: Toggle
Default: OFF

If enabled, the puppeted player will be able to kill other impostors - not the Puppeteer.

Type: Toggle
Default: OFF

If enabled, the puppeted player will be able to kill the Puppeteer who puppeted them.

Type: Number (0 - 30)
Default: 5

The maximum number of times the Puppeteer can puppet. This only counts successful puppets and does not reset after meetings.

Puppeteer Dies After Running Out Of Puppets

Section titled “Puppeteer Dies After Running Out Of Puppets”

Type: Toggle
Default: OFF

If enabled, the Puppeteer will suicide after using their last puppet. This only counts successful puppets.

Type: Toggle
Default: OFF

If enabled, the puppeted player will die with the player they kill when manipulated.