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Room Rusher

Faction Neutral
Alignment Benign
Basis Engineer
Ability Race to assigned rooms before timer runs out
Indicators Timer above head
Win Condition Get to enough rooms
Cause of Death
Self: , Suicide

The Room Rusher is a Neutral Benign role. The Room Rusher’s gameplay is similar to the game mode it is based off of, Room Rush. The Room Rusher is assigned a timer and a room at the start of the game. Each time the Room Rusher gets to the room before the timer ends, they get 1 point and are assigned a new room and a new timer. The timer can be longer or shorter depending on the distance of the room from the current location of the Room Rusher.

If the Room Rusher doesn’t get to the target room before the timer ends, the Room Rusher suicides, with the death reason Suicide. The Room Rusher gets a certain amount of vents they can use per game, based on settings.

If the Room Rusher reaches a certain amount of points by the end of the game, they win with the winning team. The Room Rusher may continue to travel to rooms after satisfying their win condition, but that will only increase their point count, and will not have any effect. The Room Rusher will also no longer suicide after reaching the point requirement. The Room Rusher will see the timer above their head, and may or may not see the name of the room they must go to or an arrow pointing to it.

Type: Number
Default: 1

Specifies how many Room Rushers can appear in one game.

Global Time Multiplier (for adjusting the difficulty)

Section titled “Global Time Multiplier (for adjusting the difficulty)”

Type: Multiplier
Default: 1x

Specifies the amount that the timer is multiplied by in-game. This allows hosts to adjust the difficulty of playing Room Rusher.

Type: Number
Default: 1

Specifies the amount of times the Room Rusher can vent.

Type: Toggle
Default: OFF

Decides whether or not to display text above the Room Rusher’s name that says the name of the room the Room Rusher must go to.

Type: Toggle
Default: OFF

Decides whether or not to display an Arrow above the Room Rusher’s name that points to the room the Room Rusher must go to.

Number of rooms to get to for the win condition to satisfy

Section titled “Number of rooms to get to for the win condition to satisfy”

Type: Number
Default: 20

Specifies how many rooms the Room Rusher must go to to satisfy their win condition.