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Vulture

Faction Neutral
Alignment Evil
Basis Crewmate/Engineer
Ability Eat bodies
Indicators None
Win Condition Eat enough bodies to win alone.

The Vulture is a Neutral Evil role. When the Vulture attempts to report a body, and its eat ability cooldown is up, the body will be eaten by the Vulture. Bodies eaten by the Vulture cannot be reported. If the Vulture’s eat ability is still on cooldown, they report the body regularly.

The Vulture also has a limit on how many bodies it can eat per round. If this limit is reached, regardless of the eat ability cooldown, the body will be reported instead of eaten. The Vulture must eat a certain amount of bodies during the game to win alone.

Type: Number
Default: 1

Specifies the maximum amount of Vultures that can appear in one game.

Type: Toggle
Default: OFF

Decides whether or not arrows are displayed to the Vulture that point to dead bodies.

Type: Number
Default: 4

Specifies the amount of dead bodies the Vulture must eat to win.

Type: Toggle
Default: OFF

Decides whether or not the Vulture can Vent.

Type: Time
Default: 20s

Specifies the cooldown of the Vulture for eating bodies.

Type: Number
Default: 2

Specifies the maximum amount of bodies the Vulture is able to eat each round.

Type: Toggle
Default: OFF

Decides whether or not the Vulture has Impostor Vision.

Type: Toggle
Default: OFF

Decides whether or not the Vulture’s role changes when its win condition becomes impossible to satisfy.

Type: Select (Amnesiac, Pursuer, Maverick, Follower, Opportunist, Crewmate, Jester)
Default: Amnesiac

Specifies which role the Vulture turns into when winning becomes impossible.