Starspawn
Faction Neutral
Alignment Pariah
Basis Impostor
Ability Call daybreak and isolate
Indicators The Starspawn has called daybreak!
Win Condition Win if the crewmates lose.
Role Description
Section titled “Role Description”The Starspawn is a Neutral Pariah role. It possesses two distinct abilities: Isolate (used during the round) and Daybreak (used during a meeting).
- Isolate: The Starspawn may isolate a player using their kill button. Isolated players cannot be interacted with, unless the player attempting the interaction is not a Crewmate.
- Daybreak: The Starspawn may call daybreak during a meeting, notifying everyone and stopping players from using meeting abilities (such as guessing).
Related Roles: Socialite
Role Options
Section titled “Role Options”Type: Number
Default: 1
Specifies the maximum amount of Starspawns that can appear in one game.
Initial ability uses
Section titled “Initial ability uses”
Initial ability uses
Section titled “Initial ability uses”Type: Number
Default: 1
Specifies how many ability uses the Starspawn starts with.
Ability cooldown
Section titled “Ability cooldown”
Ability cooldown
Section titled “Ability cooldown”Type: Time
Default: 30s
Specifies how long until the Starspawn can use their ability.